

For now, if you're starting a new game, just choose the default. This is described in more detail here.Īll this is FYI. The other tab in the dialog lists the games registered with the Metaserver. However, players created initially as AI will have their username be the same as the nation's leader name. In general, it can be anything (it defaults to your username), and you must remember it, be told what it is, or look in the savegame if you have access to it. If you are playing from a loaded savegame or connecting to a multiplayer game, you use this field to indicate which nation to play with. Name is important since this name is associated with the nation you're playing. This will start up the client (in the background) and will bring up the Main Window and the Connection Dialog.Īs the window's title indicates, this dialog enables a connection to be made to a running server. Leave that running for now, go to another xterm, and type That parameter will provide six computer-controlled players after you start (more precisely: it will add artificial intelligence players to the game until the total reaches seven since there is one of you, this will provide you with six opponents). This is the server for Freeciv version 1.13.0 In an xterm or other window, start the server and give it some parameters:

Though this is the client tutorial, we must always start up a server to play the game. You can skip next chapter ( Starting Up) if you are using the "gtk2" client. The only significant difference between "gtk1" and "gtk2" is that "gtk2" has an easy interface for starting and loading games. We will be using the "gtk1" client for this tutorial. There are other ports in various states of progress. The default client is built on the GTK+-2.0 widget set and is called gtk2.Īn older client for GTK+-1.2 (" gtk1") is still present in 2.0, but it isn't recommended to use it.
#HOW TO DEAL WITH CANNONS IN FREECIV WINDOWS#
There is also a native Amiga client (MUI) and a native Windows client (Win32). Historically oldest client, named xaw, uses the Athena widget set that comes with the X window system. There are at present five versions of the client. All of this document assumes that Freeciv is installed in its default directories, and that the executables are in your PATH. In this section you will start a solitaire game of Freeciv and learn the basic concepts of controlling your race.

This is a good idea if you can ensure that the enemy city has no SAM battery. However, you could experience significant losses if the city has a SAM battery. Use lots of fighters and bombers to attack the city. The disadvantage of this tactic is that the enemy can pillage or block the roads using their units, but this will not be a problem if you possess enough firepower to remove enemy units that are blocking the road. You would have to sacrifice some engineers to build the road, but it will allow your howitzers to attack the enemy city immediately (without any chance of being intercepted by enemy cannons). Given that you possess the most advanced land units, and the enemy is less technologically advanced, here are some suggestions:īuild a road or railroad to the enemy's city. This will result in major losses if a city has SAM batteryĪny other options which I'm not aware of? use lots of fighters and bombers to bomb the city.This is really not my favorite unit, I don't have almost any experience using them. It will take lots of time to produce and stock a lot of them near the border. It's so hard to clean the nuclear waste after that. What other plans could I use to kill the units in the enemy city? Here are the alternatives I can think of: And my Mech Infantry is just always overwhelmed by a herd of enemy canons. I don't have time to build a Fortress there, to improve the defense. The problem is that a computer with cannons and railroad can reach my units on its territory in one move. My current plan is having a couple of Mechanized Infantry adjacent to an enemy city (for defense of the square) and some Howitzers which I'm using to siege the city (kill the units defending it). I'm having issues attacking a computer that already has cannons and railroad.
